Galactic Empires (game)
Galactic Empires is a space-based open-end, play-by-mail (PBM) wargame. History and developmentGalactic Empires was a computer moderated.[1] open-ended, space-based, science fiction play-by-mail wargame of medium complexity published by Pierce Enterprises and later by Wy'East Games. The game launched in 1979 and was "well established" by 1984.[2] By 1986, some of the empires were "massive".[3] Turns had no time limit, enabling overseas players as well.[3] The game designer was Dan Pierce, who attempted to improve on Starweb.[3] By 1985, the publisher had moved the game system from a "TRS 80-1 to a Tandy 1200 HD" for speed and expansion purposes.[4] Dan eventually lost interest in the game, so his brother David took over for many year. In the Mid-90's Mark Wardell, Wy'East Games, took over first under a licensing agreement and later purchasing the game outright. GameplayGameplay shared similarities with Starweb.[2] Four empires types were available: "Empire Builder, Star Merchant, Xenophobe, [and] Pirate".[3] Players choose between four character types.[2] Available elements include "ships, ground based military equipment, economic components, etc.", providing gameplay options for players.[2] ReceptionDave Weidner reviewed the game in a 1986 issue of Flagship. He gave it a generally positive review, stating that "In all, Galactic Empires is a game that is simple enough for a novice, while still challenging enough for the most advanced player, at a reasonable cost".[5] See alsoReferences
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