This game consists of single-player and multiplayer. In single-player, the player drives around one of four cities, Rome, London, Tokyo and San Francisco - collecting Dare Devil Coins. If all Coins in a level are collected, the player unlocks a secret car. What also can be collected are keys and wrenches that open up bonus missions. After winning a bonus mission, the player can unlock a paint job for the car used.
The player can also free roam around cities.
There are twelve cars players can drive; names in brackets are those they resemble.
Top Gear: Dare Devil received "mixed or average" reviews according to the review aggregation website Metacritic.[3] Ryan Davis of GameSpot was critical to game's physics engine, lack of gameplay variations, and frame rate issues.[9]IGN also gave low marks and considered more as a rental game,[1] a sentiment in which NextGen's David Chen also agreed.[10] In Japan, Famitsu gave it a score of 24 out of 40.[6] Four-Eyed Dragon of GamePro said that the game with its problematic physics and gameplay will provide the players an "unforgiving" headache.[13][b]
Notes
^In Electronic Gaming Monthly's viewpoint of the game, two critics gave it each a score of 6.5/10, and the other gave it 6/10.
^GamePro gave the game 5/5 for graphics, two 3/5 scores for sound and control, and 2.5/5 for fun factor.
^Hager, Dean; Kujawa, Kraig; Dudlak, Jonathan (February 2001). "Top Gear Dare Devil"(PDF). Electronic Gaming Monthly. No. 139. Ziff Davis. p. 143. Archived from the original on February 11, 2001. Retrieved October 25, 2023.
^Chen, David (January 2001). "Top Gear Dare Devil". PSM. No. 41. Imagine Media. p. 37. Retrieved May 15, 2022.
^Four-Eyed Dragon (January 2001). "Top Gear Dare Devil"(PDF). GamePro. No. 148. IDG. p. 78. Archived(PDF) from the original on September 30, 2023. Retrieved October 25, 2023.