Stretchmo follows the format of previous games, where the player uses Mallo to push and pull parts of the puzzle to reach the top. This game introduces the ability to stretch pieces out in addition to pushing and pulling. Some levels also contain hazards that can attack the player.
After completing a free seven-stage demo, players can purchase four more attractions: Playtime Plaza, Sculpture Square, Fortress of Fun, and NES Expo, either individually or as a discounted set. Purchasing any attractions unlocks the Stretchmo Studio, where players can create their own puzzles and share them using QR codes. Purchasing and completing all four attractions unlocks a fifth attraction, The Perilous Peak, with more challenging puzzles.
Stretchmo received "favorable" reviews according to the review aggregation website Metacritic.[2] The game was praised for its graphics and new gameplay (especially controlling a new character) but criticized for its lack of originality and occasional technical issues.
^Fernàndez, Salva (May 14, 2015). "Fullblox". MeriStation (in Spanish). Archived from the original on December 29, 2022. Retrieved December 29, 2022.
^Garbutt, Lee (May 18, 2015). "Fullblox Review". Nintendo Life. Gamer Network. Archived from the original on August 31, 2021. Retrieved August 31, 2021.
^Ronaghan, Neal (May 25, 2015). "Stretchmo (3DS) Review". Nintendo World Report. NINWR, LLC. Archived from the original on August 31, 2021. Retrieved August 31, 2021.