Sdaw
Sdaw is a 1990 action game developed by Fabrice Caillaud, Lionel Caillaud and Arnaud Dewilde, and published by Lankhor for the Amstrad CPC.[1] PlotThe world has been destroyed by a global disaster (World War III), and most of the humans have turned into mutants. A few survivors created a perfect robot named S.D.A.W. (System de Defense Anti-Wobblegobbledigook). Players take control of S.D.A.W. and live in sewers. They have been given a mission to clean the area of its unwanted occupants by restraining and disarming them.[2] DevelopmentSdaw has a 16 colour palette and the game world's labyrinth has around 200 screens.[2] its use of "mode 0" allowed for graphics that were very difficult to find at the time.[3] ReceptionSdaw received an 82% from Amstrad 100%,[4] 60% from Joystick,[5] and Tilt gave it a B.[6] MicroNews felt that a bit of extra care to the design, for instance in its animations, would have livened up the game.[7] References
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