KO_OP is a Canadian game studio cooperative based in Montreal. It was founded in 2012.
History
Studio director Saleem Dabbous and programmer Bronson Zgeb founded KO_OP in 2012 to make "visually arresting avant-garde games".[2] The studio is run as a workers cooperative with equal salary and decision-making between co-owners.[3][4] Dabbous and Zgeb used personal savings to launch the company and relied on work-for-hire to finance its own games. They struggled with inexperience in their over-scoped early projects, as they moved through a dozen prototypes and eventually cancelled two projects in full production.[2]