Result of merging two sequences by perfect shuffling
In mathematics , an interleave sequence is obtained by merging two sequences via an in shuffle .
Let
S
{\displaystyle S}
be a set , and let
(
x
i
)
{\displaystyle (x_{i})}
and
(
y
i
)
{\displaystyle (y_{i})}
,
i
=
0
,
1
,
2
,
…
,
{\displaystyle i=0,1,2,\ldots ,}
be two sequences in
S
.
{\displaystyle S.}
The interleave sequence is defined to be the sequence
x
0
,
y
0
,
x
1
,
y
1
,
…
{\displaystyle x_{0},y_{0},x_{1},y_{1},\dots }
. Formally, it is the sequence
(
z
i
)
,
i
=
0
,
1
,
2
,
…
{\displaystyle (z_{i}),i=0,1,2,\ldots }
given by
z
i
:=
{
x
i
/
2
if
i
is even,
y
(
i
−
1
)
/
2
if
i
is odd.
{\displaystyle z_{i}:={\begin{cases}x_{i/2}&{\text{ if }}i{\text{ is even,}}\\y_{(i-1)/2}&{\text{ if }}i{\text{ is odd.}}\end{cases}}}
Properties
The interleave sequence
(
z
i
)
{\displaystyle (z_{i})}
is convergent if and only if the sequences
(
x
i
)
{\displaystyle (x_{i})}
and
(
y
i
)
{\displaystyle (y_{i})}
are convergent and have the same limit .[ 1]
Consider two real numbers a and b greater than zero and smaller than 1. One can interleave the sequences of digits of a and b , which will determine a third number c , also greater than zero and smaller than 1. In this way one obtains an injection from the square (0, 1) × (0, 1) to the interval (0, 1). Different radixes give rise to different injections; the one for the binary numbers is called the Z-order curve or Morton code.[ 2]
References
^ Strichartz, Robert S. (2000), The Way of Analysis , Jones & Bartlett Learning, p. 78, ISBN 9780763714970 .
^ Mamoulis, Nikos (2012), Spatial Data Management , Synthesis lectures on data management, vol. 21, Morgan & Claypool Publishers, pp. 22– 23, ISBN 9781608458325 .
This article incorporates material from Interleave sequence on PlanetMath , which is licensed under the Creative Commons Attribution/Share-Alike License .