If I Were a Lich, Man
If I Were a Lich, Man is a boxed set of three comedic, Jewish tabletop role-playing games about creative resistance against authoritarianism. The games were written by Lucian Kahn and illustrated by Ezra Rose. The box contains three games: "If I Were a Lich, Man," "Same Bat Time, Same Bat Mitzvah," and "Grandma's Drinking Song."[1] It was published by Hit Point Press in 2023 after the publisher's kickstarter campaign raised $84,590 in two weeks.[2] It won an ENNIE Award and an Indie Game Developer Network award. Games"If I Were a Lich, Man" is an anti-fascist four-player game about a family meeting of Jewish liches arguing about how to defend themselves against killer paladins. It uses dreidels instead of dice. "Same Bat Time, Same Bat Mitzvah" is a LARP for 7 to 13 players. It is about a Bat Mitzvah party where the attendees are turning into vampires. "Grandma's Drinking Song" is another four-player game. The players write a drinking song together while performing short scenes based on Kahn's ancestors' true stories about working as bootleggers during Prohibition in New York City.[3] ThemesThe games reappropriate antisemitic tropes to rethink fantasy monsters and criminals as "figures of resistance."[4] Kahn explained the thinking behind this in an interview with Lindsay Eanet for the Jewish Telegraphic Agency:
The instruction manual contains a foreword and afterword about Jewish culture by Filipino Jewish writer James Mendez Hodes. Hodes worked as lead designer on Avatar Legends: The Roleplaying Game, which also deals with themes of systemic oppression.[6][1] ReceptionIf I Were a Lich, Man won the 2024 Silver ENNIE Award for Best Family Game / Product.[7][8] The dreidels were nominated for the 2023 Origins Awards for Best Dice-Related Product. The prototype for the title game "If I Were a Lich, Man" won the Indie Game Developer Network award for "Most Innovative" in 2020.[9] The prototype for "Same Bat Time, Same Bat Mitzvah" was a finalist in the 200 Word RPG Challenge in 2018.[10] Fantastic Games wrote that If I Were a Lich, Man "invites players into a dialogue with the past, challenges the status quo, and does so with wit, humor, and unapologetic boldness […] in the intersection of gaming and cultural commentary".[11] References
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