Eternal Soldier
![]() Eternal Soldier is a set of rules for role-playing game combat that was published by Tai-Gear Simulations in 1986. DescriptionEternal Soldier is a universal system, focusing mainly on providing combat rules usable in any genre or time period.[1] The rules system is skill-based, covering character attributes, over 100 skills, combat, weapons, and many standard professions.[1] The game includes appendices for science-fiction, fantasy, superheroes, magic, and psionics rules.[1] Publication historyEternal Soldier was designed by Chris Arnold, Rob Arnold, and Joe Mays, and published by Tai-Gear Simulations in 1986 as a 164-page book with two cardstock sheets.[1] ReceptionStewart Wieck reviewed Eternal Soldier in White Wolf #9 (1988), rating it a 7 out of 10 and stated that "In general, I have to say 'thumbs up' to Eternal Soldier despite my prejudice against generic games. Tai-Gear has shown that a workable comprehensive system is possible."[2] Rick Swan wrote two reviews of Eternal Soldier.
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