Blade Runner 2033: Labyrinth
Blade Runner 2033: Labyrinth is an upcoming adventure game published and developed by Alcon Interactive Group and Annapurna Interactive's internal studio, led by game director Chelsea Hash.[1][2] Aside being Annapurna’s first in-house developed game, it is also the first Blade Runner game for consoles and PC in development since Blade Runner in 1997.[3][4] PlotThe game is set in a dystopian Los Angeles after the Blackout, between the original 1982 film, Blade Runner, and the 2017 sequel, Blade Runner 2049, and approximately a year after the events of the 2021 anime Blade Runner: Black Lotus.[5] DevelopmentOn June 22, 2022, Annapurna Interactive tapped Solar Ash game director Chelsea Hash to develop an unannounced project developed in-house by the studio in 2020 with a fairly small team consisting of technical director Brett Lajzer, senior producer Evan Hembacher, art director Cosimo Galluzzi and environment artist Nate Grove.[6][7] During the June 2023 Annapurna Interactive Showcase, it was announced that the project they worked on was a Blade Runner narrative video game. It shares themes between the films and takes place after the anime Blade Runner: Black Lotus, largely focused on honing and taking details from the original film's production and the source material from the novel.[8][9] In September 2024 the status of the game was put into question after Annapurna Interactive's internal development team had resigned amid mass resignations at Annapurna interactive following a power struggle at the studio in September 2024. However, following the resignations Annapurna Interactive would later reiterate that it planned to continue development and release the game despite the resignations.[10][11] References
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