Roberts designed For the Queen, a GM-less storytelling card game that initiated the genre of games called "Descended from the Queen."[1][2]For the Queen was first published by Evil Hat Productions in 2019, then an updated version was published by Darrington Press in 2024.[3] Brittany N. Arde at the University of Cincinnati used Roberts' For the Queen in a psychological study on the influence of storytelling games on team building.[4] Emily St. James, for Vox, stated in 2020 that "Roberts is one of the RPG creators whose work most excites me right now, and For the Queen is her best game";[2] in 2022, she called Roberts "one of the best RPG designers working right now".[5]
Roberts contributed design work for Till the Last Gasp (2023), a 2-player dueling game published by Critical Role's imprint Darrington Press.[6][7] Linda Codega for Io9 described Till the Last Gasp as a blend of Will Hindmarch's tactical, mathematical design approach with Alex Roberts' "established" experience "designing immersive two-player games".[8]
She created the two player play-by-post game Our Time on Earth in 2021.[9]
Roberts designed the game Pop! in 2020 for the LARP anthology Honey & Hot Wax. In a 2024 interview with Polygon, Roberts said, "The best game I’ve ever made is Pop! It’s a live-action game about a community of balloon fetishists."[3]
^Arde, Brittany N. Exploring the Influence of Collaborative Storytelling Games on Team Effectiveness. University of Cincinnati ProQuest Dissertations Publishing, 2022.