Toshiyuki Inoue (Japanese: 井上俊之, Hepburn: Inoue Toshiyuki, born July 7, 1961) is a Japanese animator and character designer. He was the representative director of Japanese Animation Creators Association from 2014 to 2016.[2] He is known as the "Perfect Animator",[1][3] a title given to him by Mamoru Oshii.[4][5] He is known for influencing the 'realist' style of animation in the 1980s and 1990s,[6] along with animators like Hiroyuki Okiura, Shinji Hashimoto and Mitsuo Iso.[7]
Inoue animated the opening scene of Jin-Roh (1999).[10] The characters in the scene are described as moving "with a verisimilitude that appears wholly natural and spontaneous, a level of realism which of course can only be achieved by painstaking attention to detail."[11]
Inoue has worked together with Satoshi Kon several times, first on Katsuhiro Otomo's anthologies Roujin Z and Memories, and later on Kon's own films, Millennium Actress (2001), Tokyo Godfathers (2003) and Paprika (2006). There were plans for him to work on Kon's unfinished film Dreaming Machine as animation director as well.[12] Kon considered Inoue to be an animator who had a major influence on him.[13]
He has worked on several anime by studio P.A. Works, including The Eccentric Family (2013), Shirobako (2014) and Kuromukuro (2016), being brought in by studio founder and director Masayuki Yoshihara.[14] His work on The Eccentric Family is described as having "just the right amount of exaggeration", knowing "when to keep the movements restrained and when to go all out."[15]
His first work as "main animator" was in Maquia: When the Promised Flower Blooms (2018).[4] As main animator, he contributed 120 cuts of finished key animation, 180 cuts of rough animation and 100 layouts for a total of 400 cuts.[5] Inoue's ability to convey character without words impressed director Mari Okada, "when I flip through Mr. Inoue's layouts and key animation, without exaggeration, my heart races and I'm transported to a different world. I can't tell you how many times I uttered the word 'wow'. I was also surprised by the abundance of information that can be expressed in the pictures".[16] Anime News Network reviewer Kim Morissey credits Inoue as the reason why scenes depicting war are "striking and hyper-detailed."[17]
Inoue believes that the original goal of animation was "to draw human movements", but due to commercialization, "anime-like movements were developed". With Jin-Roh he tried "to return to the original point of animation, which is expression through drawing" and "abandon the drawing methods that had to be used in commercial animation".[1] As a judge in the 2019 Tokyo Anime Awards Festival (TAAF), Inoue abstained from declaring a winner at a student animation competition as the entrants had failed to "express pain using only movement, without relying on dialogue" and had instead used visual short-hand common in anime to express pain.[19]
Inoue believes that a good animator should have "the ability to create a three-dimensional space on a flat surface, and to draw and move pictures freely within that space."[20] This sense of "volumetric depth" is usually associated with full animation,[21] however much of Inoue's work is limited animation.
Inoue refers to animator Yoshiji Kigami as being his "first concrete goal" in the industry. In an interview with NHK, he said "He struck me as a true professional with his skill and speed." "Even today 20 years later, I find that in some ways I still don’t measure up to him."[22]
Inoue and Mitsuo Iso are great admirers of each others work. Inoue called Iso "a genius that nobody else can imitate."[3] Iso referred to Inoue as "the person that I regard as my teacher" who influenced how he animates movements.[23]
In the first episode of Keep Your Hands Off Eizouken!, the character Tsubame rushes home to watch a fictional anime by "the dream team, Inoue-san, Iso-san and Ohira-san" referring to Toshiyuki Inoue, Mitsuo Iso and Shinya Ohira.
Inoue appears in the documentary "Hand-Drawn" along with Mamoru Hosoda and Mitsuo iso.[25]