Torn Banner Studios was founded in 2010 by Steve Piggott of Team Chivalry, the development team of Age of Chivalry, a 2007 mod for Half-Life 2.[1] The studio's first game was Chivalry: Medieval Warfare; after a successful kickstarter campaign raising $85,934[2][3][4] it was released independently in October 2012.[5] The game received the 2012 "Indie of the Year" award from Indie DB.[6]Sega released Torn Banner's NeverMine in July 2016 as part of the Help: The Game collection, with proceeds going to the War Child charity.[7][8]
Torn Banner was affected by the 2023โ2024 video game industry downturn and announced it was laying off staff in December 2024, but remained committed to shipping No More Room in Hell 2 out of early access and to a full release.[9]