Stone Age (board game)
Stone Age is a designer board game designed by Michael Tummelhofer and published by Hans im Glück in 2008. It is a development game with a Stone Age theme that involves taking control of a tribe to collect resources and build a village that has the most powerful chief. Players collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this prehistoric time. Components
Awards
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