Riddle of the Sphinx (Atari 2600)
Riddle of the Sphinx is a vertically-scrolling action-adventure game written by Bob Smith[1] for the Atari 2600 and published by Imagic in 1982. The player, as the Prince of Egypt, must collect treasures and gain strength to rescue the land from a terrible curse.[2] Smith wrote several other games for Imagic, including Star Voyager and Dragonfire.[1] GameplayThe goal of Riddle of the Sphinx is to reach the Temple of Ra and make the correct offering.[3] ReceptionRichard A. Edwards reviewed Riddle of the Sphinx in The Space Gamer #58, and called it a "masterful" blend of strategy and arcade gaming in a home cartridge.[2] ReviewsSee alsoReferences
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