Nominal type systemIn computer science, a type system is nominal (also called nominative or name-based) if compatibility and equivalence of data types is determined by explicit declarations and/or the name of the types. Nominal systems are used to determine if types are equivalent, as well as if a type is a subtype of another. Nominal type systems contrast with structural systems, where comparisons are based on the structure of the types in question and do not require explicit declarations. Nominal typingNominal typing means that two variables are type-compatible if and only if their declarations name the same type. For example, in C, two However, C also allows a Nominal subtypingIn a similar fashion, nominal subtyping means that one type is a subtype of another if and only if it is explicitly declared to be so in its definition. Nominally-typed languages typically enforce the requirement that declared subtypes be structurally compatible (though Eiffel allows non-compatible subtypes to be declared). However, subtypes which are structurally compatible "by accident", but not declared as subtypes, are not considered to be subtypes. C++, C#, Java, Kotlin, Objective-C, Delphi, Swift, Julia and Rust all primarily use both nominal typing and nominal subtyping. Some nominally-subtyped languages, such as Java and C#, allow classes to be declared final (or sealed in C# terminology), indicating that no further subtyping is permitted. ComparisonNominal typing is useful at preventing accidental type equivalence, which allows better type-safety than structural typing. The cost is a reduced flexibility, as, for example, nominal typing does not allow new super-types to be created without modification of the existing subtypes. See alsoReferences
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