List of years in video games
This is a chronological list of years in video games that indexes the years in video games pages. Years are annotated with significant events in the history of video games .
1970s
1970 – Initial development begins on the first commercial video game, Computer Space . The first North American Computer Chess Championship is held.
1971 – Computer Space and Galaxy Game are released. The Oregon Trail is first demonstrated.[ 1] [ 2]
1972 – The Magnavox Odyssey , the first home video game console , is released,[ 3] along with the arcade machine Pong .[ 2]
1973 – Pong and similar titles dominate the arcade sector, Gotcha , Space Race and Maze War are also released.
1974 – Tank is released, as well as the early first first-person shooter Spasim .[ 4]
1975 – Speed Race releases internationally, along with the first ever RPG Dungeon .
1976 – The Fairchild Channel F releases, the first console to have cartridges. The highest selling arcade game of the year is F-1 .
1977 – The Atari Video Computer System (later the Atari 2600) is released as the first widely popular home video game console.[ 5]
1978 – Space Invaders is released, popularizing the medium and beginning the golden age of arcade video games .[ 6]
1979 – The first handheld console, the Microvision is released. Other key titles that year include Galaxian and Asteroids .
1980s
1980 – Pac-Man is released, and Nintendo enters the handheld market with the Game & Watch series. Rogue inspires the Roguelike genre.
1981 – Donkey Kong , Frogger , Bosconian , Centipede and 005 are among the notable releases that were introduced. Vanguard pioneers the scrolling shooter genre. Jump Bug further innovates scrolling shooters.
1982 – The number of arcades in the United States reaches its peak.[ 7] Q*bert , Dig Dug and Ms. Pac-Man are released. In hardware, the Commodore 64 and ZX Spectrum are also released.
1983 – The industry crashes in the United States , resulting in 20 years of Japanese domination .[ 8] [ 9] Nintendo release the Famicom , beginning the 8-bit era .[ 10]
1984 – The first beat-em-up game Kung-Fu Master is released along with Duck Hunt and Punch-Out!!
1985 – Super Mario , Tetris ; The Nintendo Entertainment System is released as an international version of the Famicom.[ 11]
1986 – The Legend of Zelda launches; the Metroidvania genre is sparked by Metroid and Castlevania respectively; in hardware the Sega Master System releases in North America.
1987 – Mega Man and Final Fantasy debut. Additionally, Out Run is highly influential in the development of racing games .[ 12]
1988 – Ninja Gaiden , Super Mario Bros. 3 , and the debut of the Sega Mega Drive in Japan.
1989 – The 16-bit era begins in North America with the TurboGrafx-16 and Sega Genesis .[ 13] The Game Boy is released to great success.
1990s
1990 – Nintendo releases the Super Nintendo Entertainment System in Japan.[ 14] The Nintendo World Championships begin, an early example of Esports .
1991 – Street Fighter II launches; it and its updated variants dominate the arcade sector for several years. Sonic the Hedgehog debuts.
1992 – Mortal Kombat , Mario Kart , Ecco the Dolphin , Streets of Rage 2 and Kirby , the arcade version of Virtua Racing is Sega's first 3D title.
1993 – Star Fox , Ridge Racer , The Lost Vikings , Samurai Shodown and Myst are among the notable releases that were introduced. Doom launches, greatly influencing and popularizing the first person shooter genre.[ 15] NBA Jam is influential in sports.[ 16]
1994 – Sony enters the console market with the PlayStation .[ 17] Also released are Super Metroid , EarthBound Tekken and the debut of the Elder Scrolls franchise with Arena .
1995 – The Sega Saturn launch is unsuccessful. E3 is first held. 3dfx release the Voodoo GPU line . Key releases that year include Rayman , Ristar , Chrono Trigger and Time Crisis .
1996 – The Nintendo 64 launches; Atari leaves the market .[ 18] Pokémon debuts and becomes a global phenomenon. Tomb Raider , Resident Evil , and Crash Bandicoot launch.
1997 – Final Fantasy VII , Castlevania: Symphony of the Night and GoldenEye 007 . Modern games UX research is first employed for Crash Bandicoot 2: Cortex Strikes Back .[ 19]
1998 – The Game Boy Color and Dreamcast launch. The Legend of Zelda: Ocarina of Time releases to critical acclaim. Half-Life is highly influential in immersive storytelling.[ 20]
1999 – Nvidia enters the GPU market with the GeForce 256 . Key titles that year include Super Smash Bros. , Heroes of Might and Magic III , Ape Escape and Shenmue .
2000s
2000 – The PlayStation 2 launches and becomes the highest selling console of all time . Pokémon Gold & Silver releases internationally along with Dragon Quest VII .
2001 – Pikmin , Halo: Combat Evolved , Animal Crossing , Conker's Bad Fur Day , Luigi's Mansion , Jak and Daxter: The Precursor Legacy , Devil May Cry , Ico and Phoenix Wright: Ace Attorney are among the notable releases that were introduced. Sega leaves the console market while Microsoft enters it with the Xbox . The GameCube and Game Boy Advance are also released.[ 21]
2002 – Grand Theft Auto: Vice City is successful and influences many open world games.[ 22] Metroid Prime and The Legend of Zelda: The Wind Waker are critically acclaimed.
2003 – Steam launches and later dominates PC game sales. Pokémon Ruby & Sapphire , Mario Kart: Double Dash , Knights of the Old Republic and Call of Duty also see success.
2004 – The Nintendo DS is launched and World of Warcraft redefines MMORPGs . San Andreas , Fable , Far Cry , Katamari Damacy , Half-Life 2 and Halo 2 all debut.
2005 – The Xbox 360 is released, along with God of War , Guild Wars and Shadow of the Colossus . Guitar Hero triggers a wave of musical rhythm games . E3 attendance peaks.
2006 – The Nintendo Wii is released with Wii Sports and The Legend of Zelda: Twilight Princess . The PlayStation 3 launches. The Elder Scrolls IV is highly acclaimed.
2007 – Numerous high profile releases including Halo 3 , God of War II , Team Fortress 2 , Assassin's Creed , BioShock , Crysis , Mass Effect , Portal , The Witcher , and Uncharted .
2008 – The Nintendo DSi launches. Key releases: Grand Theft Auto IV , Fallout 3 , Metal Gear Solid 4 , Fable II , Dead Space , Left 4 Dead , LittleBigPlanet , Mirror's Edge and Spore .
2009 – Minecraft launches and eventually becomes the best selling game of all time . Also that year are Angry Birds , Batman: Arkham Asylum , Dragon Age: Origins and Infamous .
2010s
2010 – The Kinect sells well but is later regarded as a gimmick.[ 23] Red Dead Redemption , Assassin's Creed: Brotherhood , Mass Effect 2 , God of War III are acclaimed.
2011 – Nintendo launches the 3DS . The Elder Scrolls V: Skyrim is considered among the greatest games of all time.[ 24] Other key launches include Batman: Arkham City and Portal 2 .
2012 – The PlayStation Vita and Wii U launch internationally and are both considered failures.[ 25] [ 26] Also launching are Far Cry 3 , Journey , Dishonored , The Walking Dead and XCOM .
2013 – The PlayStation 4 and Xbox One launch, with the former becoming dominant.[ 27] Outlast , The Wonderful 101 , Gone Home and Remember Me are introduced. Grand Theft Auto V , The Last of Us , The Stanley Parable and BioShock Infinite are warmly received.
2014 – Gamergate leads to changes in the industry's attitude to diversity .[ 28] Key releases include Shovel Knight , Mario Kart 8 , Hearthstone , Destiny and Monument Valley .
2015 – Twitch becomes influential in speedrunning and Lets Play .[ 29] Launch of the New Nintendo 3DS , along with The Witcher 3: Wild Hunt , Bloodborne , Undertale , and Fallout 4 .
2016 – Interest in virtual reality technologies increase after the wider release of the Oculus Rift . Also released are Uncharted 4 , Overwatch , Forza Horizon 3 , and a rebooted Doom .
2017 – The Nintendo Switch launches with Breath of the Wild . PlayerUnknown's Battlegrounds establishes the battle royale genre . Loot box proliferation leads to regulation debate.[ 30]
2018 – Fortnite is a runaway success and the Epic Games Store launches. Also launching are Spider-Man , Red Dead Redemption 2 , Super Smash Bros. Ultimate and God of War .
2019 – Launch of Google Stadia , Sekiro: Shadows Die Twice , Tetris Effect and Disco Elysium . Some regulation of loot boxes begins in Belgium and the Netherlands.
2020s
See also
References
^ "Carl Creators of Oregon Trail Celebrate 50th Anniversary - Carleton College" . Archived from the original on 2023-01-24. Retrieved 2023-02-09 .
^ a b Lowood, Henry (2009). "Videogames in Computer Space: The Complex History of Pong" . IEEE Annals of the History of Computing . 31 (3): 5–19. doi :10.1109/MAHC.2009.53 . ISSN 1058-6180 . S2CID 7653073 . Archived from the original on 2023-03-10. Retrieved 2023-04-27 .
^ "Magnavox Odyssey Video Game Unit, 1972" . National Museum of American History . Archived from the original on 2022-11-23. Retrieved 2022-11-23 .
^ Wolf, Mark J. P. (2012). "BattleZone and the Origins of First-Person Shooting Games". In Voorhees, Gerald A.; Whitlock, Katie; Call, Joshua (eds.). Guns, Grenades, and Grunts: First-Person Shooter Games . Bloomsbury Publishing. pp. 32–33. ISBN 9781441146267 .
^ Wolf, Mark J. P. (2012). Encyclopedia of Video Games: M-Z . Greenwood. pp. 52–53.
^ Northfield, R. (2018-08-01). "Gaming's golden age" . Engineering & Technology . 13 (7): 30–33. doi :10.1049/et.2018.0702 . ISSN 1750-9637 . S2CID 117377706 . Archived from the original on 2022-11-23. Retrieved 2022-11-23 .
^ June, Laura (16 January 2013). "For Amusement Only: the life and death of the American arcade" . The Verge . Archived from the original on 6 October 2014. Retrieved 6 February 2024 .
^ "Is Japanese gaming in crisis?" . 4 November 2010. Archived from the original on 25 May 2022. Retrieved 7 February 2024 .
^ Ernkvist, Mirko (2008). Down Many Times, but Still Playing the Game: Creative Destruction and Industry Crashes in the Early Video Game Industry 1971-1986 (Report). Retrieved 2022-11-23 .
^ Wolf, Mark J. P. (1 May 2015). Video Games Around the World . MIT Press . p. 322. ISBN 978-0-262-52716-3 .
^ Kohler, Chris. "Oct. 18, 1985: Nintendo Entertainment System Launches" . Wired . ISSN 1059-1028 . Archived from the original on 2020-11-26. Retrieved 2022-12-28 .
^ "How Out Run changed video games forever" . Wired UK . Archived from the original on 2021-11-04. Retrieved 2024-02-06 .
^ Schilling, Melissa A. (2003). "Technological Leapfrogging: Lessons from the U.S. Video Game Console Industry" . California Management Review . 45 (3): 6–32. doi :10.2307/41166174 . ISSN 0008-1256 . JSTOR 41166174 . S2CID 114838931 . Archived from the original on 2022-11-23. Retrieved 2022-11-23 .
^ Byrne, Brian (2017). History of the Super Nintendo (SNES): Ultimate Guide to the SNES Games & Hardware . Console Gamer Magazine. p. 4. ISBN 978-1549899560 .
^ "The Greatest Games of All Time: Doom - GameSpot.com" . 11 October 2012. Archived from the original on 2012-10-11.
^ "Breaking into the Industry: Tim Kitzrow" . IGN . 16 February 2000. Archived from the original on 28 August 2023. Retrieved 6 February 2024 .
^ "The First Sony PlayStation Changed Everything About Gaming" . Time . 3 December 2014. Archived from the original on 2022-12-28. Retrieved 2022-12-28 .
^ Kohler, Chris. "Nintendo 64 Came Out 20 Years Ago—Here's How I Felt About It Then" . Wired . ISSN 1059-1028 . Archived from the original on 2016-09-29. Retrieved 2022-12-28 .
^ "What is GUR/UX?" . Archived from the original on 2023-06-13. Retrieved 2024-02-06 .
^ James, Matt (29 November 2018). "The Enduring Legacy of 'Half-Life,' 20 Years After Its Release" . The Ringer . Archived from the original on 30 April 2024. Retrieved 6 February 2024 .
^ Ackerman, Dan. "Microsoft Xbox at 20: Looking back at the original 2001 review" . CNET . Archived from the original on 2022-12-28. Retrieved 2022-12-28 .
^ "Exploring the Evolution of Computer Games: A Deep Dive into GTA Vice City" . Ask.com . 27 November 2023.
^ Stuart, Keith (8 October 2013). "Xbox One: Kinect will be different this time, says Rare" . The Guardian . Archived from the original on 6 February 2024. Retrieved 6 February 2024 .
^ "Edge Special List: The 100 Greatest Video Games". Edge . September 2015.
^ Yang, George (24 June 2021). " 'The little handheld that could': examining the Vita's impact a decade later" . The Verge . Archived from the original on 24 June 2021. Retrieved 6 February 2024 .
^ Stuart, Keith (3 February 2017). "RIP Wii U: Nintendo's glorious, quirky failure" . The Guardian . Archived from the original on 5 February 2017. Retrieved 6 February 2024 .
^ Warren, Tom (15 August 2022). "Microsoft finally admits Xbox One sales were less than half of the PS4" . The Verge . Archived from the original on 17 November 2023. Retrieved 6 February 2024 .
^ "How 'GamerGate' led the gaming industry to embrace more diverse and caring values" . University of Portsmouth . 23 February 2023. Archived from the original on 6 February 2024. Retrieved 6 February 2024 .
^ Needleman, Sarah E. "Twitch's Viewers Reach 100 Million a Month" . WSJ . Archived from the original on 2017-08-09.
^ "Are loot boxes gambling?" . Eurogamer.net . 12 October 2017. Archived from the original on 6 February 2024. Retrieved 6 February 2024 .
^ "It's estimated that 9,000 games industry jobs have been lost this year" . VGC . 11 December 2023. Archived from the original on 6 February 2024. Retrieved 6 February 2024 .
By platform By console generation
Video games by country
Africa Americas Asia Europe Oceania