Laquet
Laquet is an historical Castilian tables game that was described as a new game in the 13th century. It may be the ancestor of Jacquet. Unlike Backgammon and most other tables games, it has an asymmetrical starting position; only three of the four quadrants are used and the pieces may not be 'hit'.[1] HistoryLaquet is described in the Libro de los Juegos, a game book written for King Alfonso of Castile between 1251 and 1283. It was described as being a "new game". It shares with the much later French game of Jacquet the ludeme, unusual for games of the tables family that an isolated hostile man may not be 'hit'.[a] It may therefore be ancestral to Jacquet.[1] Golladay translates the name of the game as "Quest."[2] EquipmentThe game was played on a tables board of 24 points (such as a Backgammon board) using 30 pieces or 'men' of two different colours, two dice and two dice cups.[1] Starting positionBoth players start in the first quadrant at the bottom right (see picture). The board is dressed asymmetrically as follows (see illustration) assuming Player A (white) is at the bottom and Player B (black) is at the top:
RulesThe following rules are based on Alfonso (1251-1283) except where stated:[3] AimThe aim of Laquet is to move all one's men to the third quadrant and be first to bear them all off. Direction of marchBoth players move their men anti-clockwise and white always leads.[b] Validity of the diceThe dice are good if they land within the board and on one face. If a die comes out of the board or lands on one of its rails it is invalid. If a die is cocked and players disagree on its validity or value, the player insisting it is good may place a test die on top and, if it stays in place, the die is good, otherwise it is invalid. If either die is invalid, both dice must be rethrown.[c] MovementOn each throw of the dice the player may:
Doublets do not score double. A man may not be placed on a point occupied by an opposing man, nor rest on an intermediate point so occupied. If a die cannot be played by the thrower, the opponent may play it instead if able. Bearing offOnce all fifteen men have entered the third (and, in this game, last) quadrant, the player may begin bearing them off. For this purpose:
Footnotes
ReferencesLiterature
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