Gretta Louw (born 1981)[1] is a multi-disciplinary artist who has worked with artforms as varied as digital media and networked performance, installation and video art, and fibre art. She lives and works in Germany and Australia. Her artistic practice explores the potential of art as a means of investigating psychological phenomena, particularly in relation to new technologies and the internet. Her focus is on how new digital technologies are shaping contemporary experience.[2]
Biography
Gretta Louw was born in South Africa and grew up in Australia. She graduated in 2001 from the University of Western Australia with a Bachelor of Arts, and in 2002 completed her Honours degree in Psychology.[3]
Exhibitions
OK. Video Flesh, Galeri Nasional Indonesia, Jakarta, Indonesia, 2011.
Controlling_Connectivity (solo exhibition), Art Laboratory Berlin, 2011; curators: Regine Rapp und Christian de Lutz.[4]
Video Art For All, Fundação Oriente, Macau, 2012.
Moving the Still, Art Basel Miami Beach, Miami, USA, 2012; curator: Nowness.
On Off Moments, Grimmuseum Berlin, 2013; curator: Amelie Wedel.
Weiss auf Weiss (solo exhibition), TEN Gallery, Mannheim, 2014; curator: Heinrich Gartentor, Solothurn, Schweiz.
2011: Karin Abt-Straubinger Stiftung Projektförderung
2012: Finalistin der OK.Video Art Preis
2014: Heinrich Vetter Preis der Stadt Mannheim
2016–2020: Atelier Stipendium der Landeshauptstadt München im Atelierhaus Baumstrasse
2016–2017: Bahnwärter Stipendium der Stadt Esslingen am Neckar
Other projects
Networking the Unseen: a curatorial project exploring contemporary indigeneity and what artists outside the European mainstream can teach us about digitalisation - with many collaborative works by Louw and the Warnayaka Art Centre (a Warlpiri Aboriginal Art and Cultural Association in Lajamanu, Northern Territory, Australia. The first iteration of the exhibition was shown at Furtherfield Gallery in London in 2016,[14] and the second at Villa Merkel museum in Esslingen, Germany in 2017-2018.[15]
Avatar as Prosthesis: an exploration of the possibilities for artistic production and collaborative projects in the field of inclusive art practices opened up by digital avatars; Munich, 2016–2017.[16]
The Cloud: a series of ongoing tasks that incorporates performance, video, digital collages, installation etc. and addresses the marketing techniques around cloud computing.[17]
Gif Portrait: a project that allowed anyone to commission an animated digital art portrait of themselves or someone else and, in doing so, contribute to the development of a net-based gesamtkunstwerk. GIF Portrait is a radical re-thinking of the traditional genre of portraiture, capturing and representing you in a format that is fit for the digital age.[18]
^"Monsters of the Machine". Laboral Centro de Arte e Creación Industrial. November 2016. Retrieved 1 April 2017.
^"Selfciety". whitebox. January 2017. Retrieved 2 April 2017.
^Bilder der Überwachung: Reiz und Gefahr digitaler Selbstüberwachung. Rudolf Scheutle (Münchner Stadtmuseum) und Dr. Sabine Adler (ERES-Stiftung). 2017. ISBN978-3-00-056058-3.