Faerûn

Faerûn (/fˈrn/) is a fictional continent and the primary setting of the Dungeons & Dragons world of Forgotten Realms. It is described in detail in several editions of the Forgotten Realms Campaign Setting (first published in 1987 by TSR, Inc.) with the most recent being the 5th edition from Wizards of the Coast,[1][2] and various locales and aspects are described in more depth in separate campaign setting books.[3] Around a hundred novels, several computer and video games and a film use Faerûn as the setting.

Fictional culture and technology

Economically and technologically, Faerûn is comparable to Western Europe during the late Middle Ages,[4][5]: 200–201  giving most new players using this campaign setting an intuitive grasp of the way the society functions. Gunpowder, known here as the magical substance smoke powder and different in its composition from historical gunpowder, is starting to make an appearance, but much of the armament is still dominated by pre-gunpowder weaponry such as swords, spears, and bows. Most of the population of Faerûn consists of farmers, who are organized somewhat loosely in a semi-feudal system. There are also several notable cities and trade between nations is common, as in the Renaissance era. Likewise, there are regions where more barbaric tribes and customs persist.[1] Home to many different cultures, "[i]t is an eclectic land, rich in history, that has witnessed the rise and fall of kingdoms, forever bearing the scars of centuries of war."[5]: 200–201 

A major difference between the setting and Earth is the presence of magic.[5]: 200–201  The system of magic is subdivided into divine and arcane categories, with the former empowered by a Faerûnian deity, and the latter by rituals or innate abilities which manipulate a mystical field called the Weave, the source of magical energies on Toril. Faerûn has a pantheon of deities that are worshipped by the followers of this region. These are comparable to mythological deities of the ancient Greek pantheon and cover a range of ethical beliefs and portfolios of interests.

Faerûn is home to many non-human creatures of varying degrees of civilization or barbarism. Among these are several different races of dwarves, gnomes, halflings and elves, as well as goblins, orcs, lizardmen, ogres, various giants, and even dragons.

There are several organized alliances in Faerûn, with each pursuing their particular agenda. A few are dedicated to decent and honest causes, such as the Harpers, who protect the good-natured races and seek a balance between civilization and nature. The Harpers are opposed by evil organizations, including the Red Wizards of Thay and the nihilistic Cult of the Dragon. In the northern lands, the Zhentarim is an evil network seeking to dominate the region. Their efforts are being resisted by the Lords' Alliance, a council of knights that pursues the interests of the northern cities. Other organizations of Faerûn include the magical Seven Sisters, a band of assassins called the Fire Knives, a group of ruthless thieves operating out the city of Waterdeep named Xanathar's Guild, and the mysterious Shades—the returning survivors of the long-fallen Netheril empire.[1]

Fictional geography

Faerûn partial map

The sub-continent of Faerûn is set in the northern hemisphere of the planet Toril, or, more formally, "Abeir-Toril". The continent has a "landmass of approximately nine and a half million square miles".[6] Faerûn is the western part of an unnamed supercontinent that is quite similar to real-world Afro-Eurasia.[7]: 6  Within the setting, "sub-arctic extremes chill its northern reaches, where ice sheets like the Great Glacier dominate the landscape in blinding white. To the south are the equatorial jungles of Chult and the tropical coasts of Halruaa. It's bordered on the west by the Trackless Sea and on the east by the Endless Wastes and the Hordelands that separate it from Kara-Tur".[6] Kara-Tur, which was the original setting of the D&D Oriental Adventures campaign setting,[8]: 103  and Zakhara, home to the Arabian Nights setting Al-Qadim, are also on this continent. Maztica, home of a tribal, Aztec-like civilization is far to the west, across an Atlantic-like ocean called the Trackless Sea. The subterranean regions underneath Faerûn are called the Underdark.[1][9]: 98, 138 

Faerûn includes terrain that is as varied as that of Europe, western Asia, and much of Africa is on our planet Earth. Role-playing campaigns in Faerûn can be set in a wide variety of locations, each with its own hazards and potential rewards for the participants. Likewise, the region that the players explore can determine what types of monsters they will face, which famous individuals they will encounter, and what types of missions they assume.

Besides the exterior coastline to the west and south, the most dominant feature on the continent is the Sea of Fallen Stars. This is an irregular inland sea that keeps the neighboring lands fertile and serves as a major trade route for the bordering nations. Next in significance is the Shaar, a broad region of grasslands in the south that, together with a large body of water called the Lake of Steam, separates the area around the inland sea from the coastal nations at the southern edge of the continent. To the east, Faerûn is bordered by a vast region of steppe that separates it from Kara-Tur. In the north are massive glaciers, named Pelvuria and Reghed, and a region of tundra. South of the continent, separated by the Great Sea, is a sub-tropical land called Zakhara.

The largest cities in Faerûn[1] as of 3rd edition
City Region Population
(thousands)
Waterdeep Sword Coast 348
Skuld Mulhorand 205
Calimport Calimshan 193
Gheldaneth Mulhorand 172
Unthalass Unther 165
Suldolphor Calimshan 144
Bezantur Thay 137
Eltabbar Thay 123
Athkatla Amn 118
Zazesspur Tethyr 116
Cimbar Chessenta 111

Northern regions

To the northwest, Faerûn is a region of wilderness, difficult winter weather, hordes of orcs, and barbarous human tribes. This region is generally referred to as "The North". It is a mostly-untamed region that lies between the large Anauroch desert in the east and the expansive Sea of Swords to the west with a mountain range at the far north called the Spine of the World.[10][11] This area contains huge wooded regions such as the High Forest[12] and the Lurkwood,[13] the frozen Icewind Dale to the north,[12][14][15] and an untamed region called the Savage Frontier, which includes the Silver Marches (Luruar). The coastal region is called the Sword Coast, "a haven for adventurers". Here lie the "iconic locastions" of the city-state of Neverwinter and the large port city of Waterdeep.[5]: 200–201 [16] Undermountain is a vast dungeon crawl under the area of Waterdeep, rated among the "deadliest" and most iconic in the game.[5]: 5, 208–209  The Ten Towns are located within Icewind Dale[15] with the Sea of Moving Ice at the northernmost place in known Faerûn. In the module Icewind Dale: Rime of the Frostmaiden, the titular Frostmaiden Auril makes her home on an island in this sea.[17]

Deep inland are the ancient dwarven citadels of Mithral Hall, Citadel Felbarr and, the largest of the three, Citadel Adbar,[18][19] which was featured in the Legacy of the Drow series of novels. This area is one of the most popular regions for role-playing campaigns set in Faerûn, and has been the setting for a number of popular role-playing video games.[20] Another city is Mirabar, the mining center for the Sword Coast.

North of the Sea of Fallen Stars is a region that stretches from the wide Anauroch desert in the west[21] to the eastern edge of the inland Moonsea, in the northern region of the continent. It is a region of contrasts, with the forested Dalelands, the desert wastes of Anauroch,[12] the coastline of the Moonsea with the infamous Zhentil Keep,[12][22] and the bitterly cold steppes of The Ride. Along the east coast of the Dragon Reach (a northern branch of the Sea of Fallen Stars) is a temperate region called The Vast, consisting of farmlands, forests and the Earthsea mountains. This area includes the city of Ravens Bluff,[23] which for many years was home to the RPGA's Living City role-playing campaign and the site of the Living City series of game modules.[24] The Dragonspine Mountains, which house the infamous Citadel of the Raven on their western slopes, is a mountain range northwest of the Moonsea.

Northeastern Faerûn is a remote area that begins in the cold, forbidding lands along the great ice sheets and continues south toward the northeastern shores of the Sea of Fallen Stars. It is bordered on the west by the mountain-hemmed land of Vaasa and stretches east to the vast steppes of the Hordelands, with its largest city of Winterkeep. This region also contains the lightly populated kingdom of Damara, the druidic forests of the Great Dale, the coastal kingdom of Impiltur, the fallen and once evil empire of Narfell, and the trading nation of Thesk. Mystical Rashemen is a land ruled from behind the scenes by spiritual witches,[25] and it is the location of the Neverwinter Nights 2: Mask of the Betrayer computer game. The lands of Damara and Vaasa were described in a 1989 publication, FR9, The Bloodstone Lands.[3] This area formed the setting for the "H Series" of modules that used the Battlesystem rules to resolve battles.

The most populous
nations in Faerûn[1]
Nation Population
(millions)
Calimshan 5.34
Mulhorand 5.34
Thay 4.92
Unther 4.26
Tethyr 3.77
Chessenta 3.39
Amn 2.96
Sembia 2.46
Chondath 1.98
Turmish 1.69
Halruaa 1.68
Cormyr 1.36
Damara 1.32
Great Rift 1.31
Aglarond 1.27
Impiltur 1.21

Middle lands

The western part of Faerûn includes the nations south of Waterdeep and north of the Shining Sea, that border along the Sea of Swords. The west includes the city of Baldur's Gate (named for the great seafaring hero Balduran), the library-fortress of Candlekeep,[26] both considered among "D&D's most iconic locations",[5]: 200–201  the nations of Amn,[12] Tethyr, Calimshan, the region of Western Heartlands and the elven stronghold of Evereska. These regions were the setting for the Baldur's Gate series of computer games.[27] To the west in the vast ocean called the Trackless Sea is a multitude of islands, collectively named the Nelanther Isles. Other island kingdoms include the gnomish realm of Lantan, the country of Nimbral and, further west, the Moonshae Isles.[28]

The Bloodstone Lands module from TSR.

With the exception of the Shining Plains, the interior lands of Faerûn lie along the irregular coastline of the western Sea of Fallen Stars. In the north the Dragonmere arm of the sea extends far to the west, ending close to the Western Heartlands. To the south, the Vilhon Reach forms a second arm leading to the southwest. The notable areas within this region include Chondath, Cormyr,[29] the Dragon Coast,[30] Hlondeth, the Pirate Isles and Prespur,[31] Sembia (and its largest city of Selgaunt), Sespech, Turmish, and the Shining Plains.

Along the eastern expanses of the Sea of Fallen Stars, the water forms a long arm that travels to the east before turning south to become the Alamber Sea. The northern nations of this mysterious area are termed the "Unapproachable East" and the southern nations the "Old Empires" in campaign setting publications. This region includes the nations of Aglarond, Ashanath, Altumbel, Mulhorand, Murghôm, Thay and Unther. Chondalwood is a long, forested region to the south of Chondath and Chessenta.[25] Thay is a magocracy ruled by the Red Wizards which was described in the 1988 publication FR6: Dreams of the Red Wizards.[32] The nation has made multiple attempts to invade neighboring countries and following a civil war, the lich Szass Tam became Thay's leader.[33] Shannon Appelcline, author of Designers & Dragons, highlighted that "Thay doesn't have an obvious real-world derivation like some of the Realms. The wizards rebelled from the Egyptian-based Mulhorand, while their occupied land is somewhat reminiscent of India. However the best parallel to Thay may actually be Stygia, an evil land from Robert E. Howard's Conan stories".[34]

Southern nations

To the southwest lies along the great Chultan peninsula that juts out toward the west.[35][36] The waters to the north are named the Shining Sea, a body bounded by Calimsham to the north and joined to the Lake of Steam through the Straits of Storm. To the south of the land is the Great Sea. Located in this area are Chult, Lapaliiya, Samarach, Tashalar, and Thindol.

South of the Sea of Fallen Stars is a region somewhat isolated by the Lake of Steam in the west, and the vast length of the Shaar. It is bordered along the south by the Great Sea; to the west by the Chultan peninsula region, and in the east by Luiren. The south includes the Border Kingdoms, Dambrath, the Great Rift, Halruaa, the Lake of Steam, and The Shaar.[37]

South and east of the grassy plains is an area known as the Shaar, along the shores of the Great Sea opposite the land of Zakhara. The region includes the lands of Durpar, Estagund and Var the Golden (collectively called the Shining Lands), Luiren, the land of Halflings, Ulgarth, the easternmost extent of Faerûn, and Veldorn, the land of monsters, as well as The Great Rift, a large, powerful nation of dwarves, within a titanic canyon

Underdark

The immense complex of caverns and passages that lie beneath many parts of the continent of Faerûn is known as the Underdark. It contains cities of the elf-related drow including the infamous Menzoberranzan and the ruins of Ched Nasad, as well as Maerdrimydra, Llurth Dreir and Sshamath; cities of duergar such as Gracklstugh and Dunnspeirrin; and almost unpronounceable cities of creatures called the kuo-toa, illithids, and beholders.[38]

Changes in geography

Third Edition

When the third edition of the Forgotten Realms Campaign Setting was released in 2001, the designers took the opportunity to redesign the continent of Faerûn. Its size was reduced slightly to remove 'empty space' from the map and the Chultan Peninsula was moved several hundred miles north, reducing the size of the empty grassplain known as the Shaar. Additionally, the designers slightly adjusted the projection of the map to better reflect the curvature of the planet. There was no in-universe explanation given for these changes as it was classified as a retcon.

Fourth Edition

The fourth edition of the Forgotten Realms Campaign Setting, released in 2008, saw major changes to the geography of Faerûn and the world of Abeir-Toril. Due to a magical cataclysm known as the Spellplague, the southern parts of Faerûn were devastated.[39] Chult became an island detached from the mainland, the kingdom of Halruaa was utterly destroyed, and parts of the Sea of Fallen Stars drained into the Underdark. The northern Realms were less affected by the Spellplague, but during the 100-year gap between the third and fourth editions of the setting, it was revealed that the Netherese wizards of the city of Shade had eliminated the desert of Anauroch, returning the land to its pre-Fall state. The borders of some of the kingdoms were changed to reflect this. In addition to these changes, floating islands of earth known as 'earthmotes' appeared in the skies above Faerûn and the continent of Maztica across the western ocean vanished along with the Faerûnian colonies on its east coast.[40]

In other media

References

  1. ^ a b c d e f Greenwood, Ed; Heinsoo, Rob; Reynolds, Sean K.; Williams, Skip (June 1, 2001). Carter, Michele; Martin, Julia; Rateliff, John D. (eds.). Forgotten Realms Campaign Setting (3rd ed.). Wizards of the Coast. ISBN 0-7869-1836-5.
  2. ^ Slavicsek, Bill; Baker, Richard; Mohan, Kim (2005). Dungeons & Dragons For Dummies. For Dummies. ISBN 0-7645-8459-6.
  3. ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Buffalo, New York: Prometheus Books. ISBN 0-87975-653-5.
  4. ^ "Upcoming 'Dungeons & Dragons' Publications Will Explore More Areas Influenced by Non-European Cultures". Comicbook.com. January 7, 2019. Retrieved 2021-01-29.
  5. ^ a b c d e f Witwer, Michael; Newman, Kyle; Peterson, Jonathan; Witwer, Sam; Manganiello, Joe (October 2018). Dungeons & Dragons Art & Arcana: a visual history. Ten Speed Press. ISBN 9780399580949. OCLC 1033548473.
  6. ^ a b "The Land of Faerûn | The Forgotten Realms | Dungeons & Dragons". dnd.wizards.com. Retrieved 2021-01-29.
  7. ^ Mackay, Daniel (2001). The Fantasy Role-Playing Game: A New Performing Art. Jefferson, N.C.: McFarland & Co. ISBN 0-7864-0815-4. OCLC 45575501.
  8. ^ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. ISBN 0-87975-653-5.
  9. ^ Canavan, Aidan-Paul (April 2011). Looting the Dungeon: The Quest for the Genre Fantasy Mega-Text (PDF) (Thesis).
  10. ^ Stylo (March 2000). "Der Norden". Envoyer (41). FZ Werbung Hannover: 11–13. ISSN 1433-2892.
  11. ^ Storm King's Thunder. Renton, WA: Wizards of the Coast. 2016. p. 74. ISBN 978-0-7869-6600-4. OCLC 951759698.
  12. ^ a b c d e "Dungeons & Dragons: Forgotten Realms Locations That Deserve to be Revisited". Game Rant. 2020-01-09. Retrieved 2021-01-29.
  13. ^ "D&D: Faerun - Home Of The Iconic Forgotten Realms". Bell of Lost Souls. 2019-06-01. Retrieved 2021-01-29.
  14. ^ "Dungeons & Dragons Icewind Dale: Everything You Need To Know". TheGamer. 2020-08-13. Retrieved 2021-01-29.
  15. ^ a b "Dungeons & Dragons: The Story Behind Icewind Dale". TheGamer. 2020-08-24. Retrieved 2021-01-29.
  16. ^ Boyd, Eric L. (2005). City of Splendors: Waterdeep. Wizards of the Coast. ISBN 0-7869-3693-2.
  17. ^ Puc, Samantha (2020-09-21). "Dungeons & Dragons: 8 Unique Locations Established in Rime of the Frostmaiden". CBR. Retrieved 2024-05-07.
  18. ^ Slade (April 1996). The North: Guide to the Savage Frontier. Wizards of the Coast. ISBN 0-7869-0391-0.
  19. ^ Greenwood, Ed (March 1, 1988). Waterdeep and the North. TSR, Inc. ISBN 0-88038-490-5.
  20. ^ Hallford, Neal; Hallford, Jana (2001). Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games. Thomson Course Technology. ISBN 0-7615-3299-4.
  21. ^ Vaughan, Greg A.; Reid, Thomas M.; Williams, Skip (2006). Anauroch: The Empire of Shade. Wizards of the Coast. ISBN 0-7869-4362-9.
  22. ^ Reid, Thomas; Reynolds, Sean (2006). Mysteries of the Moonsea. Wizards of the Coast. ISBN 0-7869-3915-X.
  23. ^ Greenwood, Ed (1998). The City of Ravens Bluff. TSR Inc. ISBN 0-7869-1195-6.
  24. ^ Community (2003-05-29). "Development deal with Spellblade Studios for The Living City Of Ravens Bluff". Gaming Report. Archived from the original on 2004-11-01. Retrieved 2008-06-27.
  25. ^ a b Baker, Richard; Forbeck, Matt; Reynolds, Sean K. (2003). Unapproachable East. Wizards of the Coast. ISBN 0-7869-2881-6.
  26. ^ "Dungeons & Dragons: What to Know Before Candlekeep Mysteries". CBR. 2021-01-18. Retrieved 2021-01-29.
  27. ^ Muzyka, Ray; Hoenig, Michael; et al. (2001). Baldur's Gate, Original Saga with Tales of the Sword Coast Expansion Pack. Black Isle Studios. ASIN B00005S8J2.
  28. ^ Haring, Scott (1988). Empires of the Sands. TSR, Inc. ISBN 0-88038-539-1.
  29. ^ Baker, Rich; Cordell, Bruce R.; Noonan, David (2007). Cormyr: The Tearing of the Weave. Wizards of the Coast. ISBN 978-0-7869-4119-3.
  30. ^ Blando, Jared (2019). Fantasy Mapmaker: How to Draw RPG Cities for Gamers and Fans (First ed.). Cincinnati, Ohio: Penguin. ISBN 978-1-4403-5425-0. OCLC 1103519062.
  31. ^ Scott, Curtis (1999). Pirates of the Fallen Stars. Wizards of the Coast. ISBN 1-56076-320-5.
  32. ^ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 97. ISBN 0-87975-653-5.
  33. ^ Zambrano, J. R. (December 11, 2022). "D&D: An Adventurer's Guide to the Red Wizards of Thay". Bell of Lost Souls. Retrieved March 8, 2023.
  34. ^ Appelcline, Shannon. "FR6 Dreams of the Red Wizards (1e) | Product History". DriveThruRPG. Retrieved 2023-03-08.
  35. ^ "Dungeons & Dragons: Exploring Chult, the Dinosaur-Filled Jungle". CBR. 2020-03-09. Retrieved 2021-01-29.
  36. ^ D'Anastasio, Cecilia (October 18, 2017). "Dungeons & Dragons Stumbles With Its Revision Of The Game's Major Black Culture". Kotaku. Retrieved 2021-01-29.
  37. ^ Reid, Thomas M. (2004). Shining South. Wizards of the Coast. ISBN 0-7869-3492-1.
  38. ^ Cordell, Bruce R.; Kestrel, Gwendolyn F. M.; Quick, Jeff (October 1, 2002). Underdark. Wizards of the Coast. ISBN 0-7869-3053-5.
  39. ^ "Forgotten Realms Campaign Guide Chronicles the World's Epic Changes". Wired. ISSN 1059-1028. Retrieved 2021-01-29.
  40. ^ Greenwood, Ed; Cordell, Bruce R.; Athans, Philip; Sims, Chris (August 19, 2008). Forgotten Realms Campaign Guide (4th ed.). Wizards of the Coast. ISBN 978-0-7869-4924-3.
  41. ^ a b Livingston, Christopher (2013-11-24). "Mod of the Week: Faerun, for Civilization V". PC Gamer. Retrieved 2021-01-29.
  42. ^ Campbell, Colin (2013-11-25). "Civ 5 mod creates D&D world of Faerun". Polygon. Retrieved 2021-01-29.
  43. ^ Shepard, Kenneth. "Baldur's Gate 3: The Kotaku Review". Kotaku. Retrieved 2023-08-14.
  44. ^ Raymond, Charles Nicholas (2022-09-09). "Every Classic D&D Location Confirmed For The Dungeons & Dragons Movie". ScreenRant. Retrieved 2023-09-08.
  45. ^ Nordling, Em (18 July 2018). "A Collaboration Made in Faerun: The Adventure Zone: Here There Be Gerblins". Reactor.

Further reading

Read other articles:

Shinhidaka 新ひだか町KotaprajaBalai Kota Shinhidaka BenderaEmblemLokasi Shinhidaka di Hokkaido (Subprefektur Hidaka)ShinhidakaLokasi di JepangKoordinat: 42°15′N 142°34′E / 42.250°N 142.567°E / 42.250; 142.567Koordinat: 42°15′N 142°34′E / 42.250°N 142.567°E / 42.250; 142.567NegaraJepangWilayahHokkaidoPrefektur Hokkaido (Subprefektur Hidaka)DistrikHidakaPemerintahan • WalikotaKatsuyuki ŌnoLuas • Tota…

Dutch football club Football clubDHCFull nameDelfia-Hollandia CombinatieFounded17 March 1910GroundBrasserkade, DelftChairmanvacantManagerRob de LangeLeagueEerste Klasse Sunday B (2019–20)WebsiteClub website Home colours DHC Delft clubhouse Delfia Hollandia Combinatie, commonly known as DHC, is a football club from Delft, Netherlands. DHC is currently playing in the Sunday Hoofdklasse A League (4th tier).[1] History Historical chart of league performance DHC played professional football…

This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.Find sources: Road signs in Vietnam – news · newspapers · books · scholar · JSTOR (June 2022) (Learn how and when to remove this message) Vietnamese pedestrian crossing sign Road signs in Vietnam follow Chinese and French road signs. Some signs are written in both Vietnamese an…

この項目には、一部のコンピュータや閲覧ソフトで表示できない文字が含まれています(詳細)。 数字の大字(だいじ)は、漢数字の一種。通常用いる単純な字形の漢数字(小字)の代わりに同じ音の別の漢字を用いるものである。 概要 壱万円日本銀行券(「壱」が大字) 弐千円日本銀行券(「弐」が大字) 漢数字には「一」「二」「三」と続く小字と、「壱」「弐」…

政治腐敗 概念 反腐敗 賄賂 裙帶關係 腐败经济学(英语:Economics of corruption) 选举操控 精英俘获(英语:Elite capture) 权力寻租 竊盜統治 黑手黨國家 裙帶關係 行贿基金 買賣聖職 各国腐败 亚洲 中国 治貪史 中華人民共和國 朝鲜 菲律宾 欧洲 俄羅斯(英语:Corruption in Russia) 乌克兰 英国 法国 查论编   此条目的内容是1949年中華人民共和國成立以后中国大陆的国家工…

Pour les articles homonymes, voir Nicolle. Charles NicolleFonctionProfesseurBiographieNaissance 21 septembre 1866RouenDécès 28 février 1936 (à 69 ans)TunisNom de naissance Charles-Jules-Henri NicolleNationalité françaiseFormation Institut Pasteur (docteur en médecine) (jusqu'en 1893)Lycée Pierre Corneille de RouenActivités Biologiste, bactériologiste, microbiologiste, professeur, médecin, botanistePère Eugène Nicolle (d)Fratrie Maurice NicolleMarcel NicolleAutres informationsA …

Questa voce sugli argomenti unità militari e New York è solo un abbozzo. Contribuisci a migliorarla secondo le convenzioni di Wikipedia. Segui i suggerimenti del progetto di riferimento. New York City Fire DepartmentEmblema del New York City Fire DepartmentDescrizione generaleAttivo31 luglio 1865 - oggi Nazione Stati Uniti( New York) Serviziocivile Tipopubblica sicurezza Sede1 Metrotech Center North #1003, Downtown Brooklyn, New York Dimensione14.814 unità MottoNew York's Brave…

此条目序言章节没有充分总结全文内容要点。 (2019年3月21日)请考虑扩充序言,清晰概述条目所有重點。请在条目的讨论页讨论此问题。 哈萨克斯坦總統哈薩克總統旗現任Қасым-Жомарт Кемелұлы Тоқаев卡瑟姆若马尔特·托卡耶夫自2019年3月20日在任任期7年首任努尔苏丹·纳扎尔巴耶夫设立1990年4月24日(哈薩克蘇維埃社會主義共和國總統) 哈萨克斯坦 哈萨克斯坦政府與…

此条目序言章节没有充分总结全文内容要点。 (2019年3月21日)请考虑扩充序言,清晰概述条目所有重點。请在条目的讨论页讨论此问题。 哈萨克斯坦總統哈薩克總統旗現任Қасым-Жомарт Кемелұлы Тоқаев卡瑟姆若马尔特·托卡耶夫自2019年3月20日在任任期7年首任努尔苏丹·纳扎尔巴耶夫设立1990年4月24日(哈薩克蘇維埃社會主義共和國總統) 哈萨克斯坦 哈萨克斯坦政府與…

Artikel ini membutuhkan rujukan tambahan agar kualitasnya dapat dipastikan. Mohon bantu kami mengembangkan artikel ini dengan cara menambahkan rujukan ke sumber tepercaya. Pernyataan tak bersumber bisa saja dipertentangkan dan dihapus.Cari sumber: Sultan Palembang – berita · surat kabar · buku · cendekiawan · JSTOR (Mei 2022) Sultan Palembang adalah gelaran turun temurun bagi para penguasa Kesultanan Palembang Darussalam. Gelaran mula dipakai pada masa Sr…

يفتقر محتوى هذه المقالة إلى الاستشهاد بمصادر. فضلاً، ساهم في تطوير هذه المقالة من خلال إضافة مصادر موثوق بها. أي معلومات غير موثقة يمكن التشكيك بها وإزالتها. (مارس 2016) زمان يا حبمعلومات عامةتاريخ الصدور 1973اللغة الأصلية العربيةالبلد  لبنانالطاقمالمخرج عاطف سالمالبطولة فر…

وزارة الاتصال الحكومي تفاصيل الوكالة الحكومية تأسست 27 أكتوبر 2022؛ منذ 18 شهرًا (2022-10-27) صلاحياتها تتبع مجلس الوزراء المركز منطقة الشميساني، عمان،  الأردن منصب وزير الدولة لشؤون الإعلاموزارة الإعلام   الإدارة الوزير فيصل الشبول تعديل مصدري - تعديل   وزارة الات…

Игроки могли с помощью игровых команд управлять игровым персонажем в игре Pokémon Red Twitch Plays Pokémon (TPP) — это социальный эксперимент и канал на видеостриминговом сервисе Twitch. Суть эксперимента состояла в коллективном прохождении игры от Game Freak и Nintendo — Pokémon Red путем того, ч…

Subspecies of lizard Cyclura cychlura inornata Cyclura cychlura inornata Conservation status Critically Endangered  (IUCN 3.1) [1] Scientific classification Domain: Eukaryota Kingdom: Animalia Phylum: Chordata Class: Reptilia Order: Squamata Suborder: Iguania Family: Iguanidae Genus: Cyclura Species: C. cychlura Subspecies: C. c. inornata Trinomial name Cyclura cychlura inornata(Barbour & Noble, 1916)[1][2] Synonyms[1] Cyclura inornata Barb…

Puente ViejoPont Vell El puente Viejo antes de la actual reformaUbicaciónPaís España EspañaLocalidad LéridaCruza Río SegreCoordenadas 41°36′53″N 0°37′42″E / 41.61461389, 0.62839444CaracterísticasUso Vial / PeatonalLargo 149 metrosAncho 19,30 metrosN.º de pilonas 3HistoriaIngeniero Amalio Hidalgo Fernández, Jacinto Julio González y Victoriano Muñoz HomsConstrucción 6 de mayo de 1944[editar datos en Wikidata] El Puente Viejo (Pont Vell, en catal…

Optical machine-readable representation of data For the taxonomic method, see DNA barcoding. For a code of conduct for barristers, see Legal ethics. A UPC-A barcode A barcode or bar code is a method of representing data in a visual, machine-readable form. Initially, barcodes represented data by varying the widths, spacings and sizes of parallel lines. These barcodes, now commonly referred to as linear or one-dimensional (1D), can be scanned by special optical scanners, called barcode readers, of…

قرية حسيني حسيني  - قرية -  تقسيم إداري البلد  إيران المحافظة محافظة خوزستان المقاطعة مقاطعة الفلاحية قسم القسم المركزي القسم الريفي قسم حسيني الريفي إحداثيات 30°48′N 48°48′E / 30.8°N 48.8°E / 30.8; 48.8 السكان التعداد السكاني 397 نسمة (إحصاء 2016) معلومات أخرى التوقي…

Carte montrant les territoires de l'Ukraine (vert), de la Russie (rose) et de la Crimée (noir). Le blocus économique de la Crimée par l'Ukraine est un blocus mené par des activistes d'organisations publiques d'Ukraine à l'encontre de la Crimée, annexée à la Russie à la suite de la crise de Crimée[1] de 2014. Il a été mis en place le 20 septembre 2015 à l'initiative de la présidence du Majlis des Tatars de Crimée comme un « blocus civil de la Crimée » visant à arrête…

LVTP-5 LVTP-5类型兩棲裝甲運兵車原产地 美国服役记录服役期间1952-参与战争/衝突1958年黎巴嫩危機越戰生产历史研发者博格華納研发日期1950-1951制造数量1124基本规格重量37.4公噸长度9.04公尺宽度3.57公尺高度2.92公尺操作人数3+34 乘員装甲6-16公厘的鋼質裝甲主武器M1919A4機槍(A、A1)、白朗寧M2重機槍(A1與其他款式)、M240通用機槍(LVTH-6)、M49 24倍徑105mm榴彈炮(LVTH-6)、工蜂四型(LVTP-5-RL…

Election for the governorship of the U.S. state of South Dakota 1944 South Dakota gubernatorial election ← 1942 November 7, 1944 1946 →   Nominee Merrell Q. Sharpe Lynn Fellows Party Republican Democratic Popular vote 148,646 78,276 Percentage 65.51% 34.49% County resultsSharpe:      50–60%      60–70%      70–80%      80–90% Fellows:     …