ExploreLearning Formation 1999 Headquarters Charlottesville, Virginia President and Founder
David Shuster Parent organization
Cambium Learning Group Website https://www.explorelearning.com/
ExploreLearning is a Charlottesville, Virginia -based education technology company that operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization.[ 1] ExploreLearning is a business unit of Cambium Learning Group .[ 2]
History
The company was founded in 1999 by David Shuster.[ 3]
In 2017, ExploreLearning acquired IS3D, LLC for an undisclosed amount.[ 4]
Products
Gizmos
"Gizmos" are a collection of online interactive simulations that are operated by ExploreLearning.[ 5] The simulations are centered on science education and mathematics.[ 6] [ 7]
These simulations have been recognized with educational awards.[ 8] The Gizmos earned finalist honors from the Software and Information Industry Association .[ 9] They have been the subject of scholarly studies of educational technology .[ 10] [ 11] [ 12] [ 13]
Reflex
Reflex is for assessing and developing math fact fluency in grade 2-8 students.[ 14]
References
^ "2012 CODiE Award Finalist listing for Best K-12 Instructional Solution" . Archived from the original on 2012-04-15. Retrieved 2012-04-27 .
^ Cambium Learning Group Inc (2019-07-11). "Cambium Learning Partners with Clever Across Four Business Units" . GlobeNewswire News Room (Press release). Retrieved 2022-10-20 .
^ "David Shuster | Cambium Learning Group" . www.cambiumlearning.com . Retrieved 2024-07-30 .
^ Innovates, Dallas; Sorter, Amy Wolff (2017-11-16). "ExploreLearning Boosts STEM Education Power With IS3D Buy" . Dallas Innovates . Retrieved 2024-07-30 .
^ "Explorelearning Gizmos - Powerful Web Based Simulations for Math and Science, Grades 3-12" . LHRIC. Archived from the original on October 15, 2012. Retrieved October 24, 2012 .
^ "Learning with Gizmos!" . Tech 4 Mathed. July 19, 2011. Archived from the original on February 18, 2012. Retrieved October 24, 2012 .
^ "Company Overview of ExploreLearning, Inc" . Business Week. Archived from the original on February 18, 2009. Retrieved October 24, 2012 .
^ "Awards of Excellence Winners 2008" . Tech Learning. January 3, 2009. Archived from the original on February 12, 2009. Retrieved October 24, 2012 .
^ "ExploreLearning Gizmos Earn Finalist Honors in Three Categories from Software & Information Industry Association" . PRNewswire. Retrieved October 24, 2012 .
^ http://publish.edu.uwo.ca/george.gadanidis/pdf/applets-Montreal.PDF Archived 2011-07-06 at the Wayback Machine , George Gadanidis, University of Western Ontario
^ Analysis of Technology in the Classroom–Explorelearning's Gizmos , Kathryn Robles, Michigan State University, July 1, 2008
^ Sivit, F. (2004). A practical example of Mathematics Teaching using the Internet . In L. Cantoni & C. McLoughlin (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004 (pp. 3188–3193). Chesapeake, VA: AACE.
^ Projecting Science and Mathematics Archived 2007-10-09 at the Wayback Machine , Randy Bell & Joe Garofalo, School Science and Mathematics, Volume 105(1), January 2005
^ "Winner In Best K-12 instructional Solution" . Archived from the original on 2014-03-14. Retrieved 2014-03-14 .
External links