Double-ended queue
In computer science, a double-ended queue (abbreviated to deque, /dɛk/ DEK[1]) is an abstract data type that generalizes a queue, for which elements can be added to or removed from either the front (head) or back (tail).[2] It is also often called a head-tail linked list, though properly this refers to a specific data structure implementation of a deque (see below). Naming conventionsDeque is sometimes written dequeue, but this use is generally deprecated in technical literature or technical writing because dequeue is also a verb meaning "to remove from a queue". Nevertheless, several libraries and some writers, such as Aho, Hopcroft, and Ullman in their textbook Data Structures and Algorithms, spell it dequeue. John Mitchell, author of Concepts in Programming Languages, also uses this terminology. Distinctions and sub-typesThis differs from the queue abstract data type or first in first out list (FIFO), where elements can only be added to one end and removed from the other. This general data class has some possible sub-types:
Both the basic and most common list types in computing, queues and stacks can be considered specializations of deques, and can be implemented using deques. A deque is a data structure that allows users to perform push and pop operations at both ends, providing flexibility in managing the order of elements. OperationsThe basic operations on a deque are enqueue and dequeue on either end. Also generally implemented are peek operations, which return the value at that end without dequeuing it. Names vary between languages; major implementations include:
ImplementationsThere are at least two common ways to efficiently implement a deque: with a modified dynamic array or with a doubly linked list. The dynamic array approach uses a variant of a dynamic array that can grow from both ends, sometimes called array deques. These array deques have all the properties of a dynamic array, such as constant-time random access, good locality of reference, and inefficient insertion/removal in the middle, with the addition of amortized constant-time insertion/removal at both ends, instead of just one end. Three common implementations include:
Purely functional implementationDouble-ended queues can also be implemented as a purely functional data structure.[3]: 115 Two versions of the implementation exist. The first one, called 'real-time deque, is presented below. It allows the queue to be persistent with operations in O(1) worst-case time, but requires lazy lists with memoization. The second one, with no lazy lists nor memoization is presented at the end of the sections. Its amortized time is O(1) if the persistency is not used; but the worst-time complexity of an operation is O(n) where n is the number of elements in the double-ended queue. Let us recall that, for a list Real-time deques via lazy rebuilding and schedulingA double-ended queue is represented as a sextuple Let us first give an implementation of the various operations that affect the front of the deque - cons, head and tail. Those implementations do not necessarily respect the invariant. In a second time we'll explain how to modify a deque which does not satisfy the invariant into one which satisfies it. However, they use the invariant, in that if the front is empty then the rear has at most one element. The operations affecting the rear of the list are defined similarly by symmetry. empty = (0, NIL, NIL, 0, NIL, NIL)
fun insert'(x, (len_front, front, tail_front, len_rear, rear, tail_rear)) =
(len_front+1, CONS(x, front), drop(2, tail_front), len_rear, rear, drop(2, tail_rear))
fun head((_, CONS(h, _), _, _, _, _)) = h
fun head((_, NIL, _, _, CONS(h, NIL), _)) = h
fun tail'((len_front, CONS(head_front, front), tail_front, len_rear, rear, tail_rear)) =
(len_front - 1, front, drop(2, tail_front), len_rear, rear, drop(2, tail_rear))
fun tail'((_, NIL, _, _, CONS(h, NIL), _)) = empty
It remains to explain how to define a method fun balance(q as (len_front, front, tail_front, len_rear, rear, tail_rear)) =
let floor_half_len = (len_front + len_rear) / 2 in
let ceil_half_len = len_front + len_rear - floor_half_len in
if len_front > 2*len_rear+1 then
let val front' = take(ceil_half_len, front)
val rear' = rotateDrop(rear, floor_half_len, front)
in (ceil_half_len, front', front', floor_half_len, rear', rear')
else if len_front > 2*len_rear+1 then
let val rear' = take(floor_half_len, rear)
val front' = rotateDrop(front, ceil_half_len, rear)
in (ceil_half_len, front', front', floor_half_len, rear', rear')
else q
where fun rotateDrop(front, i, rear) =
if i < 2 then rotateRev(front, drop(i, rear), NIL)
else let CONS(x, front') = front in
CONS(x, rotateDrop(front', j-2, drop(2, rear)))
where fun rotateRev(NIL, rear, a) =
reverse(rear)++a
fun rotateRev(CONS(x, front), rear, a) =
CONS(x, rotateRev(front, drop(2, rear), reverse(take(2, rear))++a))
where Implementation without lazinessNote that, without the lazy part of the implementation, this would be a non-persistent implementation of queue in O(1) amortized time. In this case, the lists Language supportAda's containers provides the generic packages C++'s Standard Template Library provides the class templates As of Java 6, Java's Collections Framework provides a new Javascript's Array prototype & Perl's arrays have native support for both removing (shift and pop) and adding (unshift and push) elements on both ends. Python 2.4 introduced the As of PHP 5.3, PHP's SPL extension contains the 'SplDoublyLinkedList' class that can be used to implement Deque datastructures. Previously to make a Deque structure the array functions array_shift/unshift/pop/push had to be used instead. GHC's Data.Sequence module implements an efficient, functional deque structure in Haskell. The implementation uses 2–3 finger trees annotated with sizes. There are other (fast) possibilities to implement purely functional (thus also persistent) double queues (most using heavily lazy evaluation).[3][4] Kaplan and Tarjan were the first to implement optimal confluently persistent catenable deques.[5] Their implementation was strictly purely functional in the sense that it did not use lazy evaluation. Okasaki simplified the data structure by using lazy evaluation with a bootstrapped data structure and degrading the performance bounds from worst-case to amortized.[6] Kaplan, Okasaki, and Tarjan produced a simpler, non-bootstrapped, amortized version that can be implemented either using lazy evaluation or more efficiently using mutation in a broader but still restricted fashion.[7] Mihaescu and Tarjan created a simpler (but still highly complex) strictly purely functional implementation of catenable deques, and also a much simpler implementation of strictly purely functional non-catenable deques, both of which have optimal worst-case bounds.[8] Rust's Complexity
ApplicationsOne example where a deque can be used is the work stealing algorithm.[9] This algorithm implements task scheduling for several processors. A separate deque with threads to be executed is maintained for each processor. To execute the next thread, the processor gets the first element from the deque (using the "remove first element" deque operation). If the current thread forks, it is put back to the front of the deque ("insert element at front") and a new thread is executed. When one of the processors finishes execution of its own threads (i.e. its deque is empty), it can "steal" a thread from another processor: it gets the last element from the deque of another processor ("remove last element") and executes it. The work stealing algorithm is used by Intel's Threading Building Blocks (TBB) library for parallel programming. See alsoReferences
External links
|