Deer Hunter, also known as Deer Hunter: Interactive Hunting Experience, is a 1997 video game developed by Sunstorm Interactive and published by WizardWorks.
Development
The impetus for the game was a Wal-Mart executive commenting to a WizardWorks sales representative that if he had a game about deer hunting, he could sell thousands of copies.[3]
The game was developed by a five-member team in three months with a budget of $125,000.[4] The game had two add-packs, Deer Hunter Extended Season and Deer Hunter Companion.[5]
Computer Games Magazine gave the game a score of 2 out of 5 stating "Deer Hunter takes some good first steps, but it has a long way to go to make a good computer game."[9]
The game sold 500,000 copies by March 1998[1] and over 1 million by October 1998.[4] In early 1998 it appeared in the top 10 of PC Data's best-seller list.[11][12] Sunstorm Interactive president Anthony Campiti remarked, "Obviously we're happy about the sales. We struck on a market that was untapped, the box looked good, and it was a good product."[3]