Cyber Citizen Shockman Zero
Cyber Citizen Shockman Zero (Japanese: 改造町人シュビビンマン零, Hepburn: Kaizou Choujin Shubibinman Zero) is a 1997 game for the Satellaview addon for the Super Famicom. It is a side-scrolling beat-'em-up developed by Masaya and published by NCS.[1] It is the fourth and final game in Kaizō Chōjin Shubibinman series, and the first on the SFC.[2] The previous entries in the series were for the PC-Engine. PlotThe game is not a direct sequel to previous Shockman games, and instead features two new protagonists: Raita and Azuki.[2] GameplayCyber Citizen Shockman Zero is a side scrolling action game, where the player can make use of both fighting techniques and beam attacks.[3] Players take control of either Raita or Azuki. Raita fights like a boxer, using physical attacks, and Azuki, fights with a sword and together they can use combo attacks.[4] It features two player co-operative play.[5] ReleaseCyber Citizen Shockman Zero was originally intended for a 1994 Super Famicom release, before being released on the Satellaview in 1997.[2][6] Thus the game didn't have a physical release, making the game rare and hard to find for collectors.[7] In 2014, the company Extreme gained the copyright for the game from Nippon Computer Systems.[6][8] To commemorate the 20th anniversary of the game's release, Columbus Circle gave the game a Japan-only limited release on a physical Super Famicom cartridge.[5][6][9] It was released on June 30, 2017 where it retailed for 6,998 yen and was distributed via Amazon.[1][3] It was released worldwide by Ratalaika Games for Nintendo Switch, PlayStation 4 and 5, Xbox One, and Xbox Series X/S on July 5, 2024[10] and will be released on SNES cartridge by Retro-Bit in late 2024.[11] References
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